#ifndef CRASH_HANDLER_H
#define CRASH_HANDLER_H

#include "object.h"

void stomp(hObject obj1, hObject obj2);
void crash(hObject obj1, hObject obj2);

extern int evt_automotion_ctrlB_id;
extern int evt_bulletvanish_id;

#ifdef __cplusplus
extern "C"
{
#endif

void crashHandlerInit();

int Die(hObject obj);

#ifdef __cplusplus
}
#endif


#endif
